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My Short Film
A short film created as a thesis project, in which I explored the workflow of animated production by combining Maya and Unreal Engine, integrating XGen to handle complex details.
Characters development
coming soon

Nina

Bruno

il Gatto
Animation

The animations were created in Maya, and thanks to Advanced Skeleton’s “Game Engine” feature, they could be exported to Unreal Engine smoothly, without any errors or complications.



Final Images




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